1. Your goal is to move the nuclear bomb onto the station and activate it there in the name of Free and Open Source Software.
The target location is recorded in the audio log and also viewable through the Notes verb.
If you are unsure where the target location is, check the map button in the top right of the client, or use the camera monitors on the bridge.
2. Each operative can visit the armory to customise their gun, and to load up on other goodies.
The GNU/Battleship contains a variety of goods too, so be sure to look around.
It is often worthwhile to plan your loadout with your fellow operatives!
3. Optionally, the captain's authentication disk can be used to shorten the countdown. The Syndicate commander spawns with a special version of the pinpointer that tracks the disk instead of the nuclear bomb.
4. Teamplay is key! Discuss the mission with your comrades and come up with a solid plan before anybody heads out. Use your headset to stay in touch:
say :h I'm about to activate the nuke in security. Stick together, boys!
5. To exit the GNU/Battleship, take a pod from the podbay and open a wormhole leading to the station. Be aware that Pods cannot warp back to the GNU/Battleship.
Alternatively, stand on the teleporter pad and use your teleporter remote. This will take you to the listening post. You return to the shuttle in the same way.
6. To trigger the nuke:
1. Load the nuke into one of your pods and drop it off near the station.
2. Move the nuke to the designated area.
3. Click on the nuke with an empty hand to activate it. That will prompt a station-wide red alert, stating your exact location.
4. Insert the authentication disk if you have it.
5. Defend the nuke until the countdown reaches zero. It's all or nothing!
6. Declare the superiority of OpenDWAINE and vanish in a cloud of radioactive fire!
7. For more information, please consult the wiki.